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Texturing, Lighting, Animation & Rendering Techniques With Eric Keller
Photoshop, Maya, Materialize & Arnold Workflow with Tony Ianiro
Photoshop, Maya & Arnold Workflow with Tony Ianiro
Light & Composite a Shot using Maya & Nuke with Graham Cunningham
Houdini & Nuke Production Workflow with Jon Perez
Grooming Techniques for Film VFX with Sohrab Esfehani
Light & Composite a Shot Using Maya, Katana, Arnold & Nuke with Graham Cunningham
Maya, ZBrush, Substance Painter & Marvelous Designer Workflow with Mahmoud Salah
Using Maya, Nuke, Arnold & Photoshop with Nacho Thomas
SpeedTree, Substance Painter & Houdini Pipelines with Ciro Cardoso
Houdini, Arnold & Nuke Workflow with Frederick Vallee
RBD & FLIP Interactions with Stavros Sofianos
From Photoshop to Unreal Engine 5 with Ehsan Bigloo
From ZSphere to Final Render Using ZBrush & Maya With John William Crossland
Maya Hair & Fur Fundamentals With Bruno Tornisielo
From Concept to Render in ZBrush, Maya & Substance Painter With Carol Cornils
ZBrush, Maya, Marvelous Designer & Substance Painter Workflow With Amy Sharpe
Wrap, ZBrush & Maya Workflow With Scott Denton
From Lighting Template in Katana to Final Render in Arnold With Taeyoung Kim
An Introduction to Hair Grooming in Maya & Mari With Crystal Bretz
A Maya, Houdini & Nuke Workflow With Luis Cadavid
Lighting, Shading & Rendering a Photorealistic Portrait With Sefki Ibrahim
Look Development for Realistic Surfaces With Wojtek Piwowarczyk
Tube Geometry Workflow with Bhavika Bajpai
Maya, Arnold, Mari and Nuke Techniques with Adrien Vallecilla
The Making of Lyn-Z with Crystal Bretz
Maximizing Your Workflow for Deadlines with Krystal Sae Eua